RAGS - v1.10.0
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    Audio Service

    Manages PulseAudio/PipeWire audio streams, speakers, and microphones via Gvc.

    Lifecycle:

    1. Construction - Connect to GvcMixerControl
    2. Initialization - Enumerate streams, devices
    3. Ready - Emit signals on stream/device changes
    4. Disposal - Cleanup all stream connections

    speaker-changed - Default speaker changed

    microphone-changed - Default microphone changed

    stream-added - New stream added

    stream-removed - Stream removed

    Hierarchy (View Summary)

    Implements

    Index

    Accessors

    • get control(): MixerControl

      The underlying Gvc.MixerControl instance.

      Returns MixerControl

    • get isDisposed(): boolean

      Check if service has been disposed

      Returns boolean

    Constructors

    Methods

    • Parameters

      • ...args: any[]

      Returns void

    • Creates a Binding for a property on this service.

      Type Parameters

      • Prop extends
            | "isDisposed"
            | "$signals"
            | "speaker"
            | "microphone"
            | "maxStreamVolume"
            | "control"
            | "microphones"
            | "speakers"
            | "apps"
            | "recorders"

      Parameters

      • prop: Prop

        The property to bind

      Returns Binding<Audio, Prop, Audio[Prop]>

      A Binding that can be used in widget constructors

      const label = Widget.Label({
      label: audio.bind('volume').as(v => `${Math.round(v * 100)}%`),
      });
    • Creates a binding between source_property on source and target_property on target.

      Whenever the source_property is changed the target_property is updated using the same value. For instance:

        g_object_bind_property (action, "active", widget, "sensitive", 0);
      

      Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.

      If flags contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well.

      The binding will automatically be removed when either the source or the target instances are finalized. To remove the binding without affecting the source and the target you can just call g_object_unref() on the returned #GBinding instance.

      Removing the binding by calling g_object_unref() on it must only be done if the binding, source and target are only used from a single thread and it is clear that both source and target outlive the binding. Especially it is not safe to rely on this if the binding, source or target can be finalized from different threads. Keep another reference to the binding and use g_binding_unbind() instead to be on the safe side.

      A #GObject can have multiple bindings.

      Parameters

      • source_property: string

        the property on

      • target: Object

        the target #GObject

      • target_property: string

        the property on

      • flags: BindingFlags | null

        flags to pass to #GBinding

      Returns Binding

      the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero.

      to bind

      to bind

    • Complete version of g_object_bind_property().

      Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

      If flags contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well. The transform_from function is only used in case of bidirectional bindings, otherwise it will be ignored

      The binding will automatically be removed when either the source or the target instances are finalized. This will release the reference that is being held on the #GBinding instance; if you want to hold on to the #GBinding instance, you will need to hold a reference to it.

      To remove the binding, call g_binding_unbind().

      A #GObject can have multiple bindings.

      The same user_data parameter will be used for both transform_to and transform_from transformation functions; the notify function will be called once, when the binding is removed. If you need different data for each transformation function, please use g_object_bind_property_with_closures() instead.

      Parameters

      • source_property: string

        the property on

      • target: Object

        the target #GObject

      • target_property: string

        the property on

      • flags: BindingFlags | null

        flags to pass to #GBinding

      • Optionaltransform_to: BindingTransformFunc | null

        the transformation function from the

      • Optionaltransform_from: BindingTransformFunc | null

        the transformation function from the

      • Optionalnotify: DestroyNotify | null

        a function to call when disposing the binding, to free resources used by the transformation functions, or %NULL if not required

      Returns Binding

      the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero.

      to bind

      to bind

      to the @target, or %NULL to use the default

      to the @source, or %NULL to use the default

    • Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

      This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.

      Parameters

      • source_property: string

        the property on

      • target: Object

        the target #GObject

      • target_property: string

        the property on

      • flags: BindingFlags | null

        flags to pass to #GBinding

      • transform_to: Closure<any, any> | null

        a #GClosure wrapping the transformation function from the

      • transform_from: Closure<any, any> | null

        a #GClosure wrapping the transformation function from the

      Returns Binding

      the #GBinding instance representing the binding between the two #GObject instances. The binding is released whenever the #GBinding reference count reaches zero.

      to bind

      to bind

      to the @target, or %NULL to use the default

      to the @source, or %NULL to use the default

    • Blocks a handler of an instance so it will not be called during any signal emissions

      Parameters

      • id: number

        Handler ID of the handler to be blocked

      Returns void

    • Notifies listeners that a property changed and emits the 'changed' signal.

      Parameters

      • property: string

        The property name that changed

      Returns void

    • Connects a callback to a signal on this service.

      Parameters

      • signal: string = 'changed'

        The signal name (defaults to 'changed')

      • callback: (_: this, ...args: any[]) => void

        The callback to invoke when the signal is emitted

      Returns number

      The signal connection ID

    • Type Parameters

      • K extends "notify"

      Parameters

      • signal: K
      • callback: SignalCallback<Audio, SignalSignatures[K]>

      Returns number

    • Parameters

      • signal: string
      • callback: (...args: any[]) => any

      Returns number

    • Creates an incremental list binding that reuses existing widgets.

      Instead of recreating all widgets on every update, this method caches widgets by a key function and only creates new widgets for new items, destroying widgets for removed items.

      Type Parameters

      • Item
      • Prop extends
            | "isDisposed"
            | "$signals"
            | "speaker"
            | "microphone"
            | "maxStreamVolume"
            | "control"
            | "microphones"
            | "speakers"
            | "apps"
            | "recorders"

      Parameters

      • prop: Prop

        The property containing the item array

      • opts: {
            create: (item: Item) => Widget;
            key: (item: Item) => string | number;
            update?: (widget: Widget, item: Item) => void;
        }

        Key extractor, widget factory, and optional update callback

      Returns Binding<Audio, Prop, Widget[]>

      A Binding that produces an array of widgets

      const children = audio.diffBind('speakers', {
      key: (s) => s.name,
      create: (s) => Widget.Label({ label: s.description }),
      update: (w, s) => { w.label = s.description; },
      });
    • Disconnects a handler from an instance so it will not be called during any future or currently ongoing emissions of the signal it has been connected to.

      Parameters

      • id: number

        Handler ID of the handler to be disconnected

      Returns void

    • Clean up all tracked signal connections Call this in service-specific dispose implementations

      Returns void

    • Emits a signal, warning if the signal was not registered via Service.register.

      The warning is cheap (a Set lookup per emit) and helps catch typos and missing signal declarations that silently break .bind().

      Parameters

      • signal: string
      • ...args: any[]

      Returns void

    • This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().

      Returns void

    • Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.

      This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.

      Returns void

    • Gets a named field from the objects table of associations (see g_object_set_data()).

      Parameters

      • key: string

        name of the key for that association

      Returns any

      the data if found, or %NULL if no such data exists.

    • Gets a property of an object.

      The value can be:

      • an empty GObject.Value initialized by G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60)
      • a GObject.Value initialized with the expected type of the property
      • a GObject.Value initialized with a type to which the expected type of the property can be transformed

      In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling GObject.Value.unset.

      Note that GObject.Object.get_property is really intended for language bindings, GObject.Object.get is much more convenient for C programming.

      Parameters

      • property_name: string

        The name of the property to get

      • value: any

        Return location for the property value. Can be an empty GObject.Value initialized by G_VALUE_INIT (auto-initialized with expected type since GLib 2.60), a GObject.Value initialized with the expected property type, or a GObject.Value initialized with a transformable type

      Returns any

    • This function gets back user data pointers stored via g_object_set_qdata().

      Parameters

      • quark: number

        A #GQuark, naming the user data pointer

      Returns any

      The user data pointer set, or %NULL

    • Retrieves a stream wrapper by its numeric ID.

      Parameters

      • id: number

        The stream identifier

      Returns Stream | undefined

      The Stream instance or undefined

    • Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

      Parameters

      • names: string[]

        the names of each property to get

      • values: any[]

        the values of each property to get

      Returns void

    • Checks whether object has a [floating][floating-ref] reference.

      Returns boolean

      %TRUE if

      has a floating reference

    • Emits a "notify" signal for the property property_name on object.

      When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

      Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

      Parameters

      • property_name: string

        the name of a property installed on the class of @object.

      Returns void

    • Emits a "notify" signal for the property specified by pspec on object.

      This function omits the property name lookup, hence it is faster than g_object_notify().

      One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:

        typedef enum
      {
      PROP_FOO = 1,
      PROP_LAST
      } MyObjectProperty;

      static GParamSpec *properties[PROP_LAST];

      static void
      my_object_class_init (MyObjectClass *klass)
      {
      properties[PROP_FOO] = g_param_spec_int ("foo", NULL, NULL,
      0, 100,
      50,
      G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
      g_object_class_install_property (gobject_class,
      PROP_FOO,
      properties[PROP_FOO]);
      }

      and then notify a change on the "foo" property with:

        g_object_notify_by_pspec (self, properties[PROP_FOO]);
      

      Parameters

      • pspec: ParamSpec

        the #GParamSpec of a property installed on the class of @object.

      Returns void

    • Increases the reference count of object.

      Since GLib 2.56, if GLIB_VERSION_MAX_ALLOWED is 2.56 or greater, the type of object will be propagated to the return type (using the GCC typeof() extension), so any casting the caller needs to do on the return type must be explicit.

      Returns Object

      the same

    • Increase the reference count of object, and possibly remove the [floating][floating-ref] reference, if object has a floating reference.

      In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.

      Since GLib 2.56, the type of object will be propagated to the return type under the same conditions as for g_object_ref().

      Returns Object

    • Retry a DBus operation with exponential backoff

      Type Parameters

      • T

      Parameters

      • operation: () => Promise<T>
      • maxRetries: number = 3
      • baseDelay: number = 100

      Returns Promise<T>

    • Releases all references to other objects. This can be used to break reference cycles.

      This function should only be called from object system implementations.

      Returns void

    • Sets multiple properties of an object at once. The properties argument should be a dictionary mapping property names to values.

      Parameters

      • properties: { [key: string]: any }

        Object containing the properties to set

      Returns void

    • Each object carries around a table of associations from strings to pointers. This function lets you set an association.

      If the object already had an association with that name, the old association will be destroyed.

      Internally, the key is converted to a #GQuark using g_quark_from_string(). This means a copy of key is kept permanently (even after object has been finalized) — so it is recommended to only use a small, bounded set of values for key in your program, to avoid the #GQuark storage growing unbounded.

      Parameters

      • key: string

        name of the key

      • Optionaldata: any

        data to associate with that key

      Returns void

    • Sets a property on an object.

      Parameters

      • property_name: string

        The name of the property to set

      • value: any

        The value to set the property to

      Returns void

    • Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

      Parameters

      • key: string

        name of the key

      Returns any

      the data if found, or %NULL if no such data exists.

    • This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

      void
      object_add_to_user_list (GObject *object,
      const gchar *new_string)
      {
      // the quark, naming the object data
      GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
      // retrieve the old string list
      GList *list = g_object_steal_qdata (object, quark_string_list);

      // prepend new string
      list = g_list_prepend (list, g_strdup (new_string));
      // this changed 'list', so we need to set it again
      g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
      }
      static void
      free_string_list (gpointer data)
      {
      GList *node, *list = data;

      for (node = list; node; node = node->next)
      g_free (node->data);
      g_list_free (list);
      }

      Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().

      Parameters

      • quark: number

        A #GQuark, naming the user data pointer

      Returns any

      The user data pointer set, or %NULL

    • Stops a signal's emission by the given signal name. This will prevent the default handler and any subsequent signal handlers from being invoked.

      Parameters

      • detailedName: string

        Name of the signal to stop emission of

      Returns void

    • Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

      Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.

      It is an error to call this function when the freeze count is zero.

      Returns void

    • Track a signal connection for automatic cleanup

      Parameters

      • emitter: Object

        The object the signal is connected to (defaults to this)

      • id: number

        The signal connection ID

      Returns void

    • Track a signal connection for automatic cleanup

      Parameters

      • id: number

        The signal connection ID

      Returns void

    • Unblocks a handler so it will be called again during any signal emissions

      Parameters

      • id: number

        Handler ID of the handler to be unblocked

      Returns void

    • Decreases the reference count of object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).

      If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.

      Returns void

    • Updates a property value and emits a notify signal if the value changed.

      Performs a deep equality check via JSON serialization to avoid unnecessary notifications.

      Parameters

      • prop: string

        The property name in kebab-case

      • value: unknown

        The new value

      Returns void

    • the constructed function is called by g_object_new() as the final step of the object creation process. At the point of the call, all construction properties have been set on the object. The purpose of this call is to allow for object initialisation steps that can only be performed after construction properties have been set. constructed implementors should chain up to the constructed call of their parent class to allow it to complete its initialisation.

      Returns void

    • emits property change notification for a bunch of properties. Overriding dispatch_properties_changed should be rarely needed.

      Parameters

      • n_pspecs: number
      • pspecs: ParamSpec

      Returns void

    • the dispose function is supposed to drop all references to other objects, but keep the instance otherwise intact, so that client method invocations still work. It may be run multiple times (due to reference loops). Before returning, dispose should chain up to the dispose method of the parent class.

      Returns void

    • instance finalization function, should finish the finalization of the instance begun in dispose and chain up to the finalize method of the parent class.

      Returns void

    • the generic getter for all properties of this type. Should be overridden for every type with properties.

      Parameters

      • property_id: number
      • value: any
      • pspec: ParamSpec

      Returns void

    • Emits a "notify" signal for the property property_name on object.

      When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

      Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

      Parameters

      • pspec: ParamSpec

      Returns void

    • the generic setter for all properties of this type. Should be overridden for every type with properties. If implementations of set_property don't emit property change notification explicitly, this will be done implicitly by the type system. However, if the notify signal is emitted explicitly, the type system will not emit it a second time.

      Parameters

      • property_id: number
      • value: any
      • pspec: ParamSpec

      Returns void

    • This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

      Parameters

      • closure: Closure

        #GClosure to watch

      Returns void

    • Parameters

      • klass: any

      Returns any

    • Parameters

      • what: number
      • Optionaldata: any

      Returns number

    • Parameters

      • property_name: string

      Returns ParamSpec

    • Dynamically imports a built-in service by name.

      Type Parameters

      • S extends keyof Services

      Parameters

      • service: S

        The service name to import

      Returns Promise<Services[S]>

      The default export of the service module

      const Audio = await Service.import('audio');
      const Battery = await Service.import('battery');
    • Parameters

      • pspecs: ParamSpec<unknown>[]

      Returns void

    • Parameters

      • property_id: number
      • pspec: ParamSpec

      Returns void

    • Find the #GParamSpec with the given name for an interface. Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

      Parameters

      • g_iface: TypeInterface

        any interface vtable for the interface, or the default vtable for the interface

      • property_name: string

        name of a property to look up.

      Returns ParamSpec

    • Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

      This function is meant to be called from the interface's default vtable initialization function (the class_init member of #GTypeInfo.) It must not be called after after class_init has been called for any object types implementing this interface.

      If pspec is a floating reference, it will be consumed.

      Parameters

      • g_iface: TypeInterface

        any interface vtable for the interface, or the default vtable for the interface.

      • pspec: ParamSpec

        the #GParamSpec for the new property

      Returns void

    • Lists the properties of an interface.Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

      Parameters

      • g_iface: TypeInterface

        any interface vtable for the interface, or the default vtable for the interface

      Returns ParamSpec<unknown>[]

    • Returns ParamSpec<unknown>[]

    • Parameters

      • object_type: GType
      • parameters: Parameter[]

      Returns Object

    • Parameters

      • property_id: number
      • name: string

      Returns void

    • Creates a GObject property specification.

      Parameters

      • name: string

        The property name in kebab-case

      • type: PspecType = 'jsobject'

        The property type (defaults to 'jsobject')

      • handle: PspecFlag = 'r'

        The access flag: 'r', 'w', or 'rw' (defaults to 'r')

      Returns ParamSpec<unknown>

      A GObject.ParamSpec

    • Registers a GObject subclass with signals and properties.

      Parameters

      • service: new (...args: any[]) => Object

        The class constructor to register

      • Optionalsignals: { [signal: string]: PspecType[] }

        Map of signal names to their parameter types

      • Optionalproperties: { [prop: string]: [type?: PspecType, handle?: PspecFlag] }

        Map of property names to [type, accessFlag] tuples

      Returns void

    Properties

    maxStreamVolume: number = 1.5

    Maximum allowed stream volume as a multiplier (default 1.5 = 150%).

    $gtype: GType<Object>